import MSK_DogManDie from 'code/Scripts/Abilities/MonsterAbility/waves/w01t05/MSK_DogManDie';
import MSK_JumpHit from 'code/Scripts/Abilities/MonsterAbility/waves/w01t05/MSK_JumpHit';
import MSK_NianXingPiFu from 'code/Scripts/Abilities/MonsterAbility/waves/w01t05/MSK_NianXingPiFu';
import MSK_SiWangChanRao from 'code/Scripts/Abilities/MonsterAbility/waves/w01t05/MSK_SiWangChanRao';
import MSK_ZhuBiti from 'code/Scripts/Abilities/MonsterAbility/waves/w01t05/MSK_ZhuBiti';
import MSK_MaoJi from 'code/Scripts/Abilities/MonsterAbility/waves/w06t10/MSK_MaoJi';
import MSK_XiaAo from 'code/Scripts/Abilities/MonsterAbility/waves/w06t10/MSK_XiaAo';
import MSK_XiaoYuFeiBIao from 'code/Scripts/Abilities/MonsterAbility/waves/w06t10/MSK_XiaoYuFeiBIao';
import MSK_FireArrow from 'code/Scripts/Abilities/MonsterAbility/waves/w11t15/MSK_FireArrow';
import MSK_Herted from 'code/Scripts/Abilities/MonsterAbility/waves/w11t15/MSK_Herted';
import MSK_Pickaxe from 'code/Scripts/Abilities/MonsterAbility/waves/w11t15/MSK_Pickaxe';
import MSK_PoisonFang from 'code/Scripts/Abilities/MonsterAbility/waves/w11t15/MSK_PoisonFang';
import MSK_ToastWeapon from 'code/Scripts/Abilities/MonsterAbility/waves/w11t15/MSK_ToastWeapon';
import MSKExinzhiquan from 'code/Scripts/Abilities/MonsterAbility/waves/w16t20/MSKExinzhiquan';
import MSK_FireAttack from 'code/Scripts/Abilities/MonsterAbility/waves/w16t20/MSK_FireAttack';
import MSK_ForstAttack from 'code/Scripts/Abilities/MonsterAbility/waves/w16t20/MSK_ForstAttack';
import MSK_Kongbuhaojiao from 'code/Scripts/Abilities/MonsterAbility/waves/w16t20/MSK_Kongbuhaojiao';
import MSK_Silie from 'code/Scripts/Abilities/MonsterAbility/waves/w16t20/MSK_Silie';
import MSK_XinlingZhihuo from 'code/Scripts/Abilities/MonsterAbility/waves/w16t20/MSK_XinlingZhihuo';
import MSK_Yiliao from 'code/Scripts/Abilities/MonsterAbility/waves/w16t20/MSK_Yiliao';

export default class MonsterAbilityManager {
    // 1-4
    MSK_DogManDie: MSK_DogManDie;
    MSK_JumpHit: MSK_JumpHit;
    MSK_NianXingPiFu: MSK_NianXingPiFu;
    MSK_SiWangChanRao: MSK_SiWangChanRao;
    MSK_ZhuBiti: MSK_ZhuBiti;
    // 6-9
    MSK_MaoJi: MSK_MaoJi;
    MSK_XiaAo: MSK_XiaAo;
    MSK_XiaoYuFeiBIao: MSK_XiaoYuFeiBIao;
    // 11-14
    MSK_ToastWeapon: MSK_ToastWeapon;
    MSK_FireArrow: MSK_FireArrow;
    MSK_Pickaxe: MSK_Pickaxe;
    MSK_Herted: MSK_Herted;
    MSK_PoisonFang: MSK_PoisonFang;
    // 16-19
    MSK_FireAttack: MSK_FireAttack;
    MSK_ForstAttack: MSK_ForstAttack;
    MSK_Kongbuhaojiao: MSK_Kongbuhaojiao;
    MSK_Silie: MSK_Silie;
    MSK_XinlingZhihuo: MSK_XinlingZhihuo;
    MSK_Yiliao: MSK_Yiliao;
    MSKExinzhiquan: MSKExinzhiquan;
    constructor() {
        this.MSK_DogManDie = new MSK_DogManDie();
        this.MSK_JumpHit = new MSK_JumpHit();
        this.MSK_NianXingPiFu = new MSK_NianXingPiFu();
        this.MSK_SiWangChanRao = new MSK_SiWangChanRao();
        this.MSK_ZhuBiti = new MSK_ZhuBiti();
        this.MSK_MaoJi = new MSK_MaoJi();
        this.MSK_XiaAo = new MSK_XiaAo();
        this.MSK_XiaoYuFeiBIao = new MSK_XiaoYuFeiBIao();
        this.MSK_ToastWeapon = new MSK_ToastWeapon();
        this.MSK_FireArrow = new MSK_FireArrow();
        this.MSK_Pickaxe = new MSK_Pickaxe();
        this.MSK_Herted = new MSK_Herted();
        this.MSK_PoisonFang = new MSK_PoisonFang();
        this.MSK_FireAttack = new MSK_FireAttack();
        this.MSK_ForstAttack = new MSK_ForstAttack();
        this.MSK_Kongbuhaojiao = new MSK_Kongbuhaojiao();
        this.MSK_Silie = new MSK_Silie();
        this.MSK_XinlingZhihuo = new MSK_XinlingZhihuo();
        this.MSK_Yiliao = new MSK_Yiliao();
        this.MSKExinzhiquan = new MSKExinzhiquan();
    }
}
